Matthew Baker - Generalist 3D Artist Demo Reel 2012-2013

Who I am:

My name’s Matthew Baker, I’m a generalist 3D artist with specialization in lighting, modeling, and shading. I have experience working as a generalist 3D artist in VFX and Animation, ArchViz, and Game Development. I’ve also worked as a mocap technician for the PS3 game Defiance, and the PS4 game Killzone Shadow Fall. I  have also done IT consulting, installing render farms and guiding decision making.

Skills:

Lighting, Rendering, Shading, Texturing, Modeling, Compositing, Animation, VFX, Rigging, Python/Mel Scripting, Motion Graphics, Video/Audio Editing

Software experience:

3ds Max, Maya, VRay, Mental Ray, MudBox, Motion Builder, AutoCAD, Nuke, After Effects, Premiere Pro, Final Cut, Photoshop, Deadline, Cube

   

Recent Work

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More Kerbal Space Program Fan Art

Here's some more eye candy. Duties: Modeling, Texturing, Shading, Rigging, Lighting, Rendering, Compositing Software used: 3dsmax, VRay, Pho
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Pom Town Buffet

Here's a project I helped contribute to with my friends Walter Schmidt and Jen Pereda The TV was the part I contributed. Created using in 3d
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Kerbal Space Program Fan Art

Here's some Kerbal Space Program fan art I made. The game is probably the best rocket science sandbox simulator ever. The idea is based on "
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CarVIZ 002 – Featured


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Air Sail

    Just some concept art I've been messing with.  
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MiSpeak Product VIZ – WIP

Here's a quick update for a current project I'm working on. Everything is done by me production wise. Programs used: 3dsmax, VRay, Nuke, Aft
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CarVizX – 001

Here's a new personal project. The goal was to create 2 car animation sequences and practice lighting and shading. I did everything except t
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Landscape Tests

I haven't really had time to work on something proper ever since I started working at Sony.  Here's a few environmental tests I did in my sp
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Entity Abstraction

  This was a quick little project I did for the sole purpose of having fun. To be honest, the Greeble plugin incredibly fun to play wit
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Tips and Tricks – Maya

Three Helpful Maya Trips and Tricks Ever since I started using Maya, I've come across a few tech issues while working. Here are a few tips a
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Ocean Sunset WIP

    This is a little speed project I started which took me a total of 7 hours to create. Software used: -3dsmax -VRay -Photoshop -
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Boat House

This was my senior project which slowly turned into a more personal project over time.  I started with the intention to learn VRay while usi
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Tunnel Revenge – Featured


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Tunnel Revenge

Hi, here’s my latest personal project "Tunnel Revenge". It took a while to complete working on and off since I'm a full time Student but I h
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6 more classes till graduation :D

6 more classes till I graduate- awesome. ETA gradation date around march 2012.
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VRay Candles

This is a past project I resurrected and started playing with the VRay SSS shaders in 3dsmax, so far I've been having a blast. Just need to
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Kitchen Aura – Featured


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SoHo Gallery 001 – Featured


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Vimeo and Animations

I realized I didn't have many animations posted on my blog so I did something about it.  Link to most of my projects- http://vimeo.com/baker
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Playing around

I decided to post some test renders I did  in the past few months part of various projects.  Two of the renders I was just playing with vari
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Living Room Blue 02


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Office Lobby


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Living Room Blue


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Rainy Day


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Studio Production-Pitch Accepted!

Found out my pitch for my studio production class  got an almost unanimous vote. As of right now I'm co-art director and lead artist for bot
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Services

-Architectural Visualization -Game Development -Film and Animation -Visual Effects      
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Info

My name's Matthew Baker, I'm a Generalist 3D Artist with specialization in lighting and Shading. I have experience working as a Generalist 3
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Skills

Skills: Lighting, Rendering, Shading, Animation, VFX, Compositing, Modeling. Software: 3dsmax, Maya, Nuke, Photoshop, Premiere Pro, After Ef
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City in the Sky

I did a small Project for a myth and symbol class a couple of weeks where we had to create a city and its culture. I don't think the teacher
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Lost and Found Art

I was doing some massive file maintenance on my hard drives (I got 6 of them) when I came across a treasure trove of old W.I.P files and dec
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WIP

I present a personal project Ive been working that started out as a lighting test and evolved into something else. Test Render 02 from Matth
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Zolly

Here's a quick clip I did for my 3D camera techniques class simulating a Zolly Shot. Lighting and Texturing done by me.  Models supplied by
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It’s a city!

It's actually filler art. I needed something to post
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The Three Towers

Here's some digital 2D art I did.        
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