Rainy Day

Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing
Software used: 3dsmax, Mental Ray, Photoshop

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Studio Production-Pitch Accepted!

Found out my pitch for my studio production class  got an almost unanimous vote. As of right now I’m co-art director and lead artist for both Lighting/Rendering, and Shading/Texturing. In total we have a pretty big team, 19 people to be exact.  Each and every person is bringing in some…

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Info

My name’s Matthew Baker, I’m a Generalist 3D Artist with specialization in lighting and Shading. I have experience working as a Generalist 3D artist in VFX and Animation, ArchViz, and Game Development. I’ve also worked as an uncredited mocap technician for the PS3 game Defiance and the PS4 game Killzone Shadow Fall.  I have also done work as an IT…

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Skills

Skills: Lighting, Rendering, Shading, Animation, VFX, Compositing, Modeling. Software: 3dsmax, Maya, Nuke, Photoshop, Premiere Pro, After Effects, VRay, Mental Ray,

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