VRay Candles

This is a past project I resurrected and started playing with the VRay SSS shaders in 3dsmax, so far I’ve been having a blast. Just need to refine anti aliasing  and the flame material and and I’ll finish it in no time.

ZenCan_CAM001_PRINT_COMP2_BTY_v001_0001


Recent Work

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What I’ve been secretly working on at Microsoft finally announced!

https://www.youtube.com/watch?v=9m2B74YnfLI This is what i was secretly working on at microsoft. Glad they finally announced it!
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Do you need to install 3ds max’s service packs in order?

Q: Do you need to install 3ds max's service packs in order? A: No, just install the latest, it includes everything. https://knowledge.autode
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How to fix 3dsmax missing icon

https://youtu.be/XZE55cpZ-5Y   This issue usually happens after uninstalling a older version of 3dsmax. This fix should work on max ver
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Uncharted 4 Credits and Dynamic Theme Work

Uncharted 4 Credits and Dynamic Theme Work The game is out and I got my credits!.  I worked on the Pre-Order and the uncharted collections s
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EveryBody’s Gone To The Rapture Credits

  EveryBody's Gone To The Rapture Credits I got my credits for Everybody's Gone To The Rapture!
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I helped make this!

The President of SCE World Wide Studios, Shuhei Yoshida, Likes Our Halloween Dynamic Theme!

ICYMI: A cool looking Halloween Dynamic Theme is on the PSN store. pic.twitter.com/IXxg1wCQjy — Shuhei Yoshida (@yosp) October 27, 2015
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My Credits for The Order 1886!

I finally got my credit listing for The Order 1886!  
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More Kerbal Space Program Fan Art

Things I did: Modeling, Texturing, Shading, Rigging, Lighting, Rendering, Compositing Software used: 3dsmax, VRay, Photoshop, Mudbox, Nuk
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Pom Town Buffet

Here's a project I helped contribute to with my friends Walter Schmidt and Jen Pereda The TV was the part I contributed. Created using in 3d
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Kerbal Space Program Fan Art

Here's some Kerbal Space Program fan art I made. The game is probably the best rocket science sandbox simulator ever. The idea is based on "
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CarVIZ 002 – Featured

Completed Tasks: Texturing, Rigging, Animation, Lighting, Rendering, Compositing Software used: 3dsmax, VRay, Photoshop, Nuke
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Air Sail

    Just some concept art I've been messing with.  
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MiSpeak Product VIZ – WIP

Here's a quick update for a current project I'm working on. Everything is done by me production wise. Programs used: 3dsmax, VRay, Nuke, Aft
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CarVizX – 001

Here's a new personal project. The goal was to create 2 car animation sequences and practice lighting and shading. I did everything except t
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Landscape Tests

I haven't really had time to work on something proper ever since I started working at Sony.  Here's a few environmental tests I did in my sp
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Entity Abstraction

  This was a quick little project I did for the sole purpose of having fun. To be honest, the Greeble plugin incredibly fun to play wit
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Tips and Tricks – Maya

Three Helpful Maya Trips and Tricks Ever since I started using Maya, I've come across a few tech issues while working. Here are a few tips a
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Ocean Sunset WIP

    This is a little speed project I started which took me a total of 7 hours to create. Software used: -3dsmax -VRay -Photoshop -
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Boat House

This was my senior project which slowly turned into a more personal project over time.  I started with the intention to learn VRay while usi
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Tunnel Revenge – Featured

Completed Tasks: Modeling, Texturing, Shading, Animation, VFX, Lighting, Rendering, Compositing Software used: 3dsmax, VRay, Photoshop, Nuke
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Tunnel Revenge

Hi, here’s my latest personal project "Tunnel Revenge". It took a while to complete working on and off since I'm a full time Student but I h
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6 more classes till graduation :D

6 more classes till I graduate- awesome. ETA gradation date around march 2012.
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Kitchen Aura – Featured

Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing Software used: 3dsmax, Mental Ray, Photoshop
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SoHo Gallery 001 – Featured

Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing Software used: 3dsmax, Mental Ray, Photoshop
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Vimeo and Animations

I realized I didn't have many animations posted on my blog so I did something about it.  Link to most of my projects- http://vimeo.com/baker
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Playing around

I decided to post some test renders I did  in the past few months part of various projects.  Two of the renders I was just playing with vari
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Living Room Blue 02

Completed Tasks: Modeling, Texturing, Lighting, Rendering, Compositing Software used: 3dsmax, Mental Ray, Photoshop
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Office Lobby

Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing Software used: 3dsmax, Mental Ray, Photoshop
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Living Room Blue

Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing Software used: 3dsmax, Mental Ray, Photoshop
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Rainy Day

Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing Software used: 3dsmax, Mental Ray, Photoshop
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Studio Production-Pitch Accepted!

Found out my pitch for my studio production class  got an almost unanimous vote. As of right now I'm co-art director and lead artist for bot
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Services

-Architectural Visualization -Game Development -Film and Animation -Visual Effects      
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Info

My name's Matthew Baker, I'm a Generalist 3D Artist with specialization in lighting and Shading. I have experience working as a Generalist 3
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Skills

Skills: Lighting, Rendering, Shading, Animation, VFX, Compositing, Modeling. Software: 3dsmax, Maya, Nuke, Photoshop, Premiere Pro, After Ef
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City in the Sky

I did a small Project for a myth and symbol class a couple of weeks where we had to create a city and its culture. I don't think the teacher
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Lost and Found Art

I was doing some massive file maintenance on my hard drives (I got 6 of them) when I came across a treasure trove of old W.I.P files and dec
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WIP

I present a personal project Ive been working that started out as a lighting test and evolved into something else. Test Render 02 from Matth
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Zolly

Here's a quick clip I did for my 3D camera techniques class simulating a Zolly Shot. Lighting and Texturing done by me.  Models supplied by
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It’s a city!

It's actually filler art. I needed something to post
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The Three Towers

Here's some digital 2D art I did.        
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