ICYMI: A cool looking Halloween Dynamic Theme is on the PSN store. pic.twitter.com/IXxg1wCQjy — Shuhei Yoshida (@yosp) October 27, 2015 https://store.playstation.com/#!/en-us/games/themes/halloween-dynamic-theme/cid=UP9000-CUSA03780_00-PDCREHALLOWEENDT
Read moreHere’s some Kerbal Space Program fan art I made. The game is probably the best rocket science sandbox simulator ever. The idea is based on “the incident” from my last save.: “A lone Kerbal gazes at the wake of his his catastrophic mistake from kerbal heaven”. Modeling, Animation, VFX, Lighting, Rigging, Sculpting, Texturing,…
Read moreCompleted Tasks: Texturing, Rigging, Animation, Lighting, Rendering, Compositing
Software used: 3dsmax, VRay, Photoshop, Nuke
Everything is done by me production wise. Programs used: 3dsmax, VRay, Nuke, After Effects, Premiere, and Photoshop
Read moreThree Helpful Maya Trips and Tricks Ever since I started using Maya, I’ve come across a few tech issues while working. Here are a few tips and tricks I’ve learned to fix them. (1.) Namespace issue while importing: Ever notice when you import a scene into Maya how the file…
Read moreCompleted Tasks: Modeling, Texturing, Shading, Animation, VFX, Lighting, Rendering, Compositing
Software used: 3dsmax, VRay, Photoshop, Nuke
6 more classes till I graduate- awesome. ETA gradation date around march 2012.
Read moreCompleted Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing
Software used: 3dsmax, Mental Ray, Photoshop
Completed Tasks: Modeling, Texturing, Shading, Lighting, Rendering, Compositing
Software used: 3dsmax, Mental Ray, Photoshop
-Architectural Visualization -Game Development -Film and Animation -Visual Effects
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