Tips and Tricks – Maya

Three Helpful Maya Trips and Tricks

Ever since I started using Maya, I’ve come across a few tech issues while working. Here are a few tips and tricks I’ve learned to fix them.

(1.)  Namespace issue while importing:

Ever notice when you import a scene into Maya how the file name is applied as a prefix to all nodes?  That always annoyed the heck out of me. Here’s a helpful blog post found an a ridiculously helpful website called http://www.braverabbit.de

Here’s the blog post that explains how to fix the namespace issue in Maya 2012: http://www.braverabbit.de/playground/?page_id=168

(2.)  Error: setParent: object ‘renderView’ not found

When trying to open the render view window you get this error that says it’s missing and won’t open. You can fix it by using this Mel script I found on a really helpful blog post at http://3dg.me/3d-graphics/maya/fix-for-maya-2012-error-setparent-object-renderview-not-found
$exists=0;
for ($item in `getPanel -scriptType “renderWindowPanel”`) {
if ( $item == “renderView” ) {
print “renderView exists.\n”;
$exists=1;
}
}
if ( $exists == 0 ) {
for ($item in `getPanel -scriptType “renderWindowPanel”`) {
//print ( $item + “\n”);
if ( $item == “renderWindowPanel1” ) {
deleteUI renderWindowPanel1;
$renderPanel = `scriptedPanel -type “renderWindowPanel” -unParent renderView`;

scriptedPanel -e -label `interToUI $renderPanel` $renderPanel;

}

}

}

 

 

 (3.)  Viewport/Main Menu disappears:

Have you ever had the view port menu disappear on you so you couldn’t access the panels or shading options? Here’s how to fix it.

Just press Shift+M or Ctrl+M to toggle menus on and off. Shift toggles the viewport menu, and Ctrl+M toggles the main menu

 

Hope this helps those you need it.

-Baker


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